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Gloomhaven elements
Gloomhaven elements








gloomhaven elements

Let’s see how a typical scenario looks like. The action on the cards are explained in detail and the enemies use simplified decks. Each of the tutorial scenarios only adds a couple of new game mechanics (for example, in the first one, you only learn about moving and attacking). Thanks to the initial five scenarios that act as a tutorial, getting into the game was easy. New player, welcome to the city of Gloomhaven! When Gloomhaven: Jaws of the Lion arrived in Europe, I was more than happy to pay the required sum. Imagine how thrilled I was when Cephalophair Games announced just what I was missing: a shorter, smaller, and cheaper version of Gloomhaven. Maybe then will be the time to experience the allegedly brilliant game mechanics and immersive campaign. One day perhaps, when the kids are older and I have a spare table. So Gloomhaven descended to the back of my mind. Almost a hundred scenarios with a playing time of a couple of hours per scenario? I’m sure the experience is fantastic, but who in their right mind has the time to ever complete such an undertaking? Certainly not me.Ĭharts, that Gloomhaven was on the top or near the top: I’ve been a strong admirer of it for a long time, but it also scared me. There was one game that usually came out on top of all those charts, Gloomhaven. As I was delving deeper, I inevitably began checking out more and more games: different genres, themes, and mechanics. I had been a gamer my whole life, but it has been only a couple of years ago when I discovered the world of modern board gaming. Introduction to Gloomhaven: Jaws of the Lion – Review I can say that i have seen several instances of non standard behavior occurring in this situations and it's worth looking into, but seeing as how they don't even have all the classes in yet, it's not really worth complaining about at the current time, so I haven't.If you click on an affiliate link and buy something, I will earn a commission – I am a member of the Amazon Associates program. It was odd.Īnd yes - it does make no sense, but from a coding and implementation viewpoint, I can see how implementing something like that could be tricky. Night Demon elite 1 went invis, 2 attacked and then did not go invis, and then the 2 normals both attacked and went invis. It was in the Tinkerer sun demon protect quest, so all night demons, and only one room.

#GLOOMHAVEN ELEMENTS PC#

Having an in between there makes no sense, but then again this is the type from the actual boardgame, not unique to the PC game Which seems strange, I am if the thinking the either:Ī) An element should only be able to be consumed once, by one character (enemy or ally)ī) if all types of one monster can consume the same element, so should any monsters revealed later that turn. Monsters that are revealed after the start of the round will not get the benefit of consuming an element. The only thing I can think of is the second elite was revealed LATER in that round?

gloomhaven elements

So, yes - it is intended for all enemies to consume an element simultaneously, but no, they often times do not.

gloomhaven elements

Savvas in particular are a bit weird about their actions. I have also seen instances where the first monster consumed the element and the rest did not, to no effect. The first elite went invisible, the 2nd elite did not.

gloomhaven elements

The last situation I saw was with 4 night demons on the board (2 elite and 2 normal) and their consume dark to go invis card. However, this is not always working as it is supposed to. So, if it's something like a Night Demon consuming dark for +2 attack, they all (normal and elite) should get +2 attack on their attacks that round. In the game rules, when an enemy consumes an element, ALL enemies of that type consume it at the same time, for the same effect. There's a bit of a problem here, but it's not the one you are implying. This can lead to some very unpleasant situations. One opponent will use one or more elements in an action and then the other versions will do the same, despite the element being consumed. There will be a multiple of the opponent on the board, it can happen with a mix of normal and elite versions. Originally posted by ved45:I've seen this behavior with both Night Demons and Savvas Lavaflows.










Gloomhaven elements